Publisher Iceberg Interactive and developer Zoetrope Interactive is honoured to announce that IndieCade’s selected Lovecraftian horror game Conarium to showcase at IndieCade Festival 2017. Conarium was chosen out of 1,000 submissions by IndieCade’s international panel of judges and curatorial team as worthy of exhibiting at the prestigious festival.

Conarium is a Lovecraftian horror game strongly influenced by H.P. Lovecraft’s novella “At the Mountains of Madness”, but set after the original story. The game follows Frank Gilman, one of four scientists who went on an Antarctic expedition to challenge what we normally consider to be the “absolute” limits of nature.

Conarium was released for PC on June 6th to critical and community acclaim. The game holds a 92% positive rating on Steam. After the success of the PC release, Conarium is slated for PlayStation®4 and Xbox One in early 2018.

Conarium will showcase in the IndieCade/spaces exhibit, focusing on games that excel at exploration and embodiment. The spaces exhibition can be found in the Inahara Foyer – Upstairs at the Japanese American National Museum. We formally welcome all interested parties to come and be terrorized by this cosmic horror experience.

IndieCade, the International Festival of Independent Games, will be held from October 6th – 8th in Little Tokyo, Los Angeles, CA. Interested visitors can purchase their tickers here:

Conarium is a chilling Lovecraftian game that follows the gripping story of four scientists and their endeavour to challenge what we normally consider to be the “absolute” limits of nature. Inspired by H.P. Lovecraft’s novella At the Mountains of Madness, but largely set after the original story.

You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole… Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister…

Explore the Antarctic base, as well as dreams and visions. Study clues and unlock secrets, whilst avoiding macabre beings at all cost.

Key features:

  • A deep and suspense-filled Lovecraftian story with lots of secrets and Easter eggs.
  • Ominous but wonderful graphics created with Unreal Engine 4.
  • Multiple endings.
  • A haunting and atmospheric soundtrack.

Powered by Unreal Engine 4, Conarium aims to bring cutting-edge visuals for a more immersive storytelling and gaming experience.

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